@startuml
sprite $mithril_line [48x48/16] {
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000000002650000000000464464000000000056200000000
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000000006006000000000000000000000001500500000000
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000000000600600000000000000000000015006000000000
000000000410160000000000000000000070051000000000
000000000060034000000000000000000620060000000000
000000000026004400000000000000006200700000000000
000000000004400360000000000000171006100000000000
000000000000440016500000000006500062000000000000
000000000000036000156542345650000710000000000000
000000000000001730000012210000056000000000000000
000000000000000036400000000005620000000000000000
000000000000000000155665565650000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_MITHRIL_LINE(_alias) ENTITY(rectangle,black,mithril_line,_alias,DEV2 MITHRIL_LINE)
!define DEV2_MITHRIL_LINE(_alias, _label) ENTITY(rectangle,black,mithril_line,_label, _alias,DEV2 MITHRIL_LINE)
!define DEV2_MITHRIL_LINE(_alias, _label, _shape) ENTITY(_shape,black,mithril_line,_label, _alias,DEV2 MITHRIL_LINE)
!define DEV2_MITHRIL_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,mithril_line,_label, _alias,DEV2 MITHRIL_LINE)
skinparam folderBackgroundColor<<DEV2 MITHRIL_LINE>> White
@enduml